The Saturday Scan - Days of Mana, Part 1
Much to the dismay of everyone who comes to the Saturday Scan exclusively for pictures of people from the '80s wearing funny clothes, I'm doing something a little different the next couple weeks. Days of Mana was a special feature focusing on Squaresoft's Secret of Mana that spanned three months of Nintendo Power starting in July of 1994. This in itself was unusual, as the magazine typically focused on new games, and Secret of Mana had been released in America in November of 1993.
But the feature was unusual all around. While most games got a kind of mini-strategy guide in the magazine -- usually annotated maps for the first few levels -- Days of Mana covered the entire course of Secret of Mana, from the beginning straight to the final boss. And yet for all it's length (or perhaps because of it), it didn't really offer much in the way of strategy beyond occassionally mentioning what spell worked well against a boss. It's primarily just a journal, written from the perspective of the main character, documenting the events of the game as they unfold.
The question becomes, then, why they would dedicate a total of 36 pages over three months to simply describing a single game released a half year earlier. In the issue preceding this one, they had an additional 4 pages talking about what made Secret of Mana appealing, even pulling out charts to demonstrate the lasting appeal of the adventure/RPG genre over action games.
My only guess is that it was a genuine effort on Nintendo's part to help RPGs gain a larger American audience. People could simply read what happens in the game and become interested -- after all, I couldn't write 36 pages about what happens in Contra -- and you wouldn't scare them off with the stuffy statistics of traditional RPGs. This may just sound like good business, but I've always been a little surprised at how open NP was to covering this niche genre that they themselves often said didn't quite "fit" with American sensibilities. I mean, they gave Illusion of Gaia a cover over Super Punch-Out!!, for God's sake.
So read on and enjoy remembering all the bits of SoM you've forgotten, or just look at the.. unique artistic interpretations of the game's characters (moogles are polar bears with wings, it seems). And if you've never played an RPG, who knows. Maybe, even 12 years later, the article will serve its purpose and get you interested.
