Newspost for 02-22-08
As mentioned yesterday, the next issue of Xbox World 360 will have coverage of the currently stalled Goldeneye port on Live Arcade. They've released this one screenshot ahead of time.
Industry and multi-console news
New media: Rainbow Six Vegas 2 trailer, GTA4 trailers
- Portal 2 is official, and that's about all we know.
- The new Indiana Jones action game is just now getting into production. It had been sidelined to work on the Force Unleashed.
- GDC: The creator of GTA and Crackdown talks about his new MMO for the PC and 360, APB. See early video of the game here.
- GDC: Masafumi Takada talks about composing for Grasshopper games like God Hand and Killer 7.
- GDC: Patrick Balthrop talks about the sound design of BioShock.
- Next week's Rock Band DLC will be a Nine Inch Nails pack.
- Next Generation has the newest Australian sales charts.
- GameCareerGuide has lessons from people working in gaming on how they got from college to a job in the industry.
- Portal credits tune Still Alive has been confirmed for Rock Band. Better yet, when Jonathan Coulton and some Harmonix guys debuted the song at GDC, somebody tried to copy it off their 360 afterwards. Yes, the man had a 360 memory unit on his keychain.
- Square has renamed the White Engine to Crystal Tools, and has announced it's compatible with the Wii.
- Fox News continues to endear itself to our kind with headlines like "Video Gamers Leave Baby to Die."
- Capcom says that Street Fighter IV is only 50 to 60% complete.
- EA CEO John Riccitiello is unhappy about the declining average score of EA games on Metacritic. "There is nothing acceptable about that. Our core game titles are accurately measured and summarized by these assessments, and that is a very big deal."
- GamePolitics looks at what one particular action of Jack Thompson may have set off the Florida Supreme Court. It could be a filing he made in December that Thompson called a “children’s picture book for adults," filled with pictures interspersed with the text due to “the court’s inability to comprehend” his arguments. You can download and read it yourself at the link.
- Not that you need anyone to tell you that Jack is off his nut, but game site Atomic MPC has an interview with University of Sydney researcher Dr. Guy Porter on the topics of game violence and Jack Thompson. "Jack Thompson’s case has been greatly supported by the work of Dr.Craig Anderson… [But] Anderson has done some experimental work which we regarded as suffering from methodological problems."
- MTV's The Hills is being made into a game, apparently. I dunno. It's reality TV that I've never heard of and I don't care.
- Racketboy has a gallery of the best Space Channel 5 fanart.
- Kotaku continues their feature with Analyzing the Analysts, Episode 2.
PC and mobile news
New GameTap titles: Ball 7, Blood Ties, Largo Winch: Empire Under Threat
New content: Vampire: The Masquerade - Bloodlines 4.8 unofficial patch, Combat Mission: Shock Force 1.07 patch, Stranger 1.2 add-on/patch, StuntMANIA!pro demo
- CDC Games has launched their free to play action MMO Lunia.
Nintendo news
New PAL Virtual Console titles: Adventure Island and Street Gangs
New media: More Mario Kart Wii screenshots, Oshiri Kajiri Mushi DS trailer -- it's a rhythm game that translates to Butt Biting Bug
- Reggie Fils-Aime expects the Wii to surpass the Xbox 360 installed base by June.
- Nintendo has announced that there are more than 100 WiiWare titles in development.
- One of those WiiWare game is being developer by Telltale, the people behind the new Sam & Max games. And no, the game they're making isn't Sam & Max.
- GDC: Toshiro Tsuchida and Fumiaki Shiraishi talk about the development process for the upcoming WiiWare title Final Fantasy Crystal Chronicles: My Life As King.
- EA says that head tracking will be included in Boom Blox as an easter egg.
- Nintendo says that they will charge for network access with some upcoming Wi-Fi Network games, but there will be a warning on the box. They also plan to address storage concerns by implementing compression, wherein software will be compressed in storage and then unpacked before execution.
- CinnamonPirate has a lengthy dissection of a pirate Famicom port of Final Fantasy VII, complete with numerous screenshots. Despite the vast limitations, the amount of care that went into the project is kind of impressive. "Final Fantasy VII is the only NES ROM I have ever seen to have its own several-hundred character 16×16 font. Most Japanese games are written in 8×8 hiragana or katakana only, and Chinese games typically waste CHR banks dedicated to 64 characters each, and optimize the banks for literally every text window in the game."
- Amazon's deal of the day is Manhunt 2 for $25.00.
Sony news
New PS1 title: Jet Moto 3
New content: Rock Band tracks, PixelJunk Monsters demo, God of War: Chains of Olympus demo
- Somebody at the IGN blogs claims to have played the Lair analog control patch.
- GDC: Square Enix talks about the design behind Final Fantasy XIII. "Actually, people from the press from other countries ask me this question very often: why are Japanese characters usually young and good looking male fighters? ... I think the reason is because traditionally, in Japanese story telling, we have some kind of hero -- a young, good looking hero. It's much more acceptable for the Japanese audience. Why in the United States, are the characters macho middle-aged kind of guys?"
Microsoft news
New content: Overlord split-screen pack
- Bungie has revealed the first details on a new Halo 3 map called Ghost Town.
- Tales of Vesperia has been confirmed for the 360.
- Trigger Heart Exelica is coming to Live Arcade next week.
- GDC: Feelplus president Ray Nakazato talks about the collaboration between Mistwalker and Feelplus to develop Lost Odyssey.
- Microsoft says they will be offering revenue sharing models for people selling XNA Community Club games.
- In January, more than 26,000 people voted on their favorite Live Arcade games, and now Microsoft has announced the results.
- It looks like Bionic Commando Rearmed will have lower-res textures than the PS3 version, again because of file size limits.
- EA CEO John Riccitiello recently said that EA "blew it" in managing Peter Molyneux's former studio Bullfrog. Molyneux says it's not all their fault, as "I was a bit of a prat back then."