The Nintendo E3 2006 Press Conference
I'm sitting here with 12 minutes until scheduled start time, listening to some non-descript dance music over Nintendo's stream. I'll be updating this as I go, so long as I haven't died of a heart attack upon actually seeing some games.
Screens of games and mention of some DS titles unannounced at the show are here: http://e3.nintendo.com/
Update: The classic controller can be seen at the bottom of this page.
The show's over, notes are below, summary is right here. Nintendo's show started out strong, with an almost immediate display of footage for multiple Nintendo titles, including Super Mario Galaxy, Pilotwings, Metroid Prime 3: Corruption and Red Steel. It was basically the strength of knowing these games exist, coupled with live demonstrations of Red Steel and Zelda using the Wii remote that carried the show.
There was no real surprise about the Wii, just confirmed rumors: The controller will have a built-in speaker (the example they used for it was you could hear the bow in Zelda pulling taut) and rumble, and the nunchuck attachment will have its own motion sensor. Expect to see a lot more about the games in the next few days, as there will be 27 Wii titles on the show floor. Iwata also mentioned a web browser loaded on the Wii's flash memory, which I don't think had been announced before. Also, there will be two versions of Zelda: Twilight Princess released at the same time: the Gamecube version and the Wii version. Both will go on sale the day the Wii launches.
The big news on the DS front was the unveiling of StarFox DS and Yoshi's Island 2, which drew applause from the crowd. Phantom Hourglass was said to "pick up where Wind Waker left off." Osu! Tatakae! Ouedan! was confirmed as coming to the US as Elite Beat Agents.
They also briefly mentioned "Wii Connect 24", some sort of feature where the system can stay connected to the Internet all the time, even when you're not using it. This would allow people to visit your home in Animal Crossing, even when you're asleep. The Wii in this standby mode is said to use as much power as a small light bulb.
No pricing or lauch details beyond "fourth quarter 2006," no major slams on Sony for trying to steal the control scheme. But just on the strength of their franchises alone, Nintendo generated more excitement in their first five minutes than Sony did their entire conference. The one thing that surprised me was that they didn't end with one final surprise announcement, as they usually do. Given that it wasn't shown up until that point, I figured they'd pull out Smash Brothers as their capper for the show. But the game was nowhere to be seen. This is especially odd seeing as how last year they said they were pushing to have it be a launch title.


